The bloody inn Main Edition
Number of people: 1-4 people
Time: 45-60 minutes
Age: 14+
Theme and progression: horror, hand management, open drafting, simulation
The bloody inn Extended Circus Wandering
Number of people: 2-4 people
Time: 45-60 minutes
Age: 14+
The Bloody in main Edition CollectibleAn engineer with an aptitude for facility construction (red)
A merchant (blue) who has an aptitude for buying customers with splendid speech
Public power is also in front of money... Police with an aptitude for killing customers (grey)
forgive your sins! A religious person with an aptitude for discarding corpses (see)
Cash rich, aristocrats (green) that provide valuable money
Aren't you going home? Peasant farmer (yellow) in the restaurant of the inn
A total of six types of customers, including four types of technicians, merchants, policemen, and religious people with special aptitudes, and policemen and peasants without any aptitude!
Player Action -> End of Round>
The starting player fills each currently open room with the top card of the entrance pile, starting with the desired room.
If all rooms are filled with travelers, proceed to the player action step. ※Please refer to the game manual for determining the starting player and preparing the inn.
Player actions are performed clockwise from the starting player, 1 action each, for a total of 2 laps. In other words, 2 actions are performed for each round. There are a total of five actions that can be taken on a player's turn.
Customer purchase/facility construction/customer killing/corpse abandonment/pass (money laundering)
end of game
As you progress through the Welcome to Traveler phase, the Entrance Pile will run out. Afterwards, shuffle the guest cards from the exit pile to form a second entrance pile, continuing the Welcome to the Travelers phase.
If this second entrance pile runs out, the final round is played and the game is over, even if the rooms are not full. ※If the number of rooms is less than the current number of players, it will end immediately.
After each player calculates their final loot by adding their money on the fortune track plus 10F for each check they have, the player with the most money wins.
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and are offered only if they comply with Joom’s policies and EU Product Safety and Compliance laws
manufacture country: South Korea